Battleship in the Coordinate Plane!

This game is played JUST LIKE the old Milton-Bradley game BATTLESHIP. Yet here we'll be playing within the context of the COORDINATE PLANE. The goal is to to SINK ALL 5 of your opponent's ships before he/she sinks all 5 of yours. When it is YOUR TURN, be sure to state the following: 1) Quadrant Number 2) The Ordered Pair For example, stating "Quadrant 2: Negative 3 comma 2" indicates the ordered pair (-3, 2). If it's a "MISS", plot a white point on your game board at that location. If it's a "HIT", plot a red point on your game board at that location. Once you sink one of your opponent's ships, he/she needs to announce this fact to you. When this does happen, use the SEGMENT tool to mark a sunken ship. Have fun!

How to Move Your Ships (at the Beginning); How to Mark Opponent's HITS (RED) and misses (yellow)

How to Plot YOUR OWN HITS (RED) and MISSES (WHITE) & How to Mark a Sunken Ship

YOUR GAME BOARD:

OPPONENT'S GAME BOARD: KEEP TRACK OF YOUR HITS & MISSES HERE.

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